showing 18 games

namepublisher(developer)year arrow_downwarddescription
F.E.A.R.  Vivendi Universal (Monolith Productions;Day 1 Studios)2007What starts in the city is settled in the canyons as Need for Speed Carbon immerses you in the world's most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games. labelimagesubject
Jericho  Codemasters (MercurySteam Entertainment)2007 labelimageminimize
darkSector  D3 Publisher (Digital Extremes)2008 labelimageminimize
Silent Hill: Homecoming  Konami (Double Helix Games)2008* [b]Good[/b]: Alex leaves Shepherd's Glen with Elle
* [b]Bad[/b]: (details missing)
* [b]Bad[/b]: (details missing)
* [b]Bad[/b]: (details missing)
* [b]Bad[/b]: (details missing)
* [b]UFO[/b]: joke ending***Originally announced in 2004 in Eurogamer by the lead designer.
Announced as [i]Silent Hill V[/i] on 2007-07-11.
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Dead Space Electronic Arts (EA Redwood Shores)2008Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space , players step into the role of engineer Isaac Clarke – an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship. It is not long before Isaac awakes to a living nightmare when he learns that the ship's crew has been ravaged by a vicious alien infestation. He must fight through the dead silence and darkness of deep space to stay alive.
[EA [newsletter]]
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BioShock 2K Games (2K Boston;2K Australia;2K Marin)2008Supposedly this is an expanded version of the X360/Windows game.***2K Marin handled porting of the game to PS3. labelimageminimize
Fallout 3 Bethesda Softworks (Bethesda Game Studios)2008 labelimageminimize
F.E.A.R. 2: Project Origin  Warner Bros. Interactive (Monolith Productions)2009 labelimageminimize
Resident Evil 5  Capcom2009The biohazard threat has not ended: Just when it seemed that the menace of Resident Evil had been destroyed, along comes a new terror to send shivers down player¿s spines.
Chris Redfield, returning Resident Evil hero, has followed the path of the evil literally around the globe.
After joining a new organization, Chris heads to Africa where the latest bioterrorism threat is literally transforming the people and animals of the city into mindless, maddened creatures.
He is joined by a new partner, Sheva Alomar, who lends her strength, intelligence and sharp-shooting skills to the mission.
In order to survive, Chris and Sheva must work together to take on the challenges of discovering the truth behind this evil plot.
Utilizing a revolutionary new co-op mode of gameplay, players will be able to assume control of either Chris or Sheva and experience Resident Evil in new ways.
In Resident Evil 5, Capcom will have players fearing the daylight as much as they have feared shadow in previous games.***
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Aliens vs Predator  Sega (Rebellion Developments)2010Developed at Rebellion by the team responsible for the original 1999 PC classic, the all-new Aliens vs. Predator allows players to take the role of three infamous species: Colonial Marines, Predators and Aliens. The game features a unique three-way online multiplayer experience, allowing gamers to battle for survival and the right to be crowned the deadliest species in the galaxy. Each race also has its own distinct action-packed single-player campaign mode, with a storyline that cleverly interweaves with the other two species’ paths. Set on planet BG-386; a human colonist mining group discovers an ancient pyramid containing a dark and horrible secret. Across the galaxy, a race of warriors is alerted to the discovery of their pyramid and a hunting party is dispatched to ensure that it remains sealed at all costs. Deep inside the ruined pyramid meanwhile, nature's deadliest species awakes from centuries of hibernation intent on finding new prey. The Colonial Marine's story is an incredible fight against all odds from horrors lurking in the dark. Surrounded on all sides yet armed to the teeth, the Colonial Marine represents humanity's last stand with the firepower to fight back. As the Alien, players discover what it's like to be the scariest, most murderous creature in the universe, with the ability to traverse any surface at lightning speed in order to get close enough to unleash its deadly claws, tail and teeth. A master of the hunt, the Predator grants the player an arsenal of exotic weaponry with which to stalk from the shadows. Earn the greatest honor by ambushing prey up-close, before butchering them for a gory trophy kill. labelimagesubject
Singularity Activision (Raven Software)2010 labelimageminimize
Bulletstorm EA Partners (People Can Fly;Epic Games)2011 labelimageminimize
F.E.A.R. 3  WB Games (Day 1 Studios)2011 labelimageminimize
Warp EA Partners (Trapdoor)2012 labelminimizeminimize
The Darkness II  2K Games (Digital Extremes)2012 labelimageminimize
Sniper Elite V2 Rebellion2012 labelimageminimize
Dead Space 3 Electronic Arts (Visceral Games)2013 labelimageminimize
Aliens: Colonial Marines  Sega (Gearbox Software;TimeGate Studios;Nerve Software)2013Aliens: Colonial Marines is a first-person shooter based on the Aliens franchise and a sequel to the 1986 film Aliens, the second film in the series. The events take place directly after those of the film. The player takes control of the United States Colonial Marine Christopher Winter who is part of a search and rescue team that has to investigate the space ship U.S.S. Sulaco and what remains of Hadley’s Hope to find out what has happened to Ellen Ripley, Dwayne Hicks and the rest of the team that was sent to Acheron (LV-426), a fictional location as one of the three moons of Calpamos, located in the Zeta II Reticuli system. The team arrives on the space ship U.S.S. Sephora seventeen weeks after the distress call by Hicks was sent out.

The single-player campaign consists of eleven missions. Gameplay is centered around shooting opponents and sometimes items in the environment require interaction to open doors and such to progress. Some of the included weapons are a pulse rifle, shotgun, pistol, RPG, flamethrower and smartgun. Sentry turrets can be set up to defend specific areas. The turrets, along with the flamethrower and the smartgun, are not permanently available but are reserved for specific sections. There is no limitation on the amount of weapons that can be carried at a single moment. There is a motion tracker to scan movement in areas 180 degrees in front of the character. Ammo and armour upgrades can be picked up along the way. A flashlight is used to illuminate dark environments and a welder is available to cut open doors. In additional there is an leveling/experience system unified for both single-player and multiplayer where the earned points can be used to unlock new attachments and aesthetic enhancements for weapons and the main character. Most of the missions are not played alone. There is a squad of AI-controlled team mates who assist. They act independently and their behaviour cannot be influenced by the player. Many missions take place inside the space ship, but also often outside. There are a few stealth segments where all weapons are removed and no sound can be made while walking through a large amount of aliens.

Opponents include famous xenomorph aliens from the first three films, such as the chestburster, drone, facehugger, queen, warrior and runner. There are also new types, such as a boiler that can explode and a crusher. Certain levels include encounters with human soldiers from the Weyland-Yutani corporation with a different interest in the colony. There are also a number of boss fights.

Multiplayer is available as a cooperative campaign for two (split-screen) or four (online) players. Competitive multiplayer modes include Escape, Extermination, Survivor and Team Deathmatch. Escape and Survivor draw inspiration for the Left 4 Dead series. In the first, four human players need to reach a destination, while in the second they need to barricade themselves and survive as long as possible. In both modes both sides (humans and aliens) are controlled by human players. Playing as xenomorphs, there is a large emphasis on using the environment to travel along walls, ceilings and through vents for unexpected attacks. Different types of aliens are available and these too have different customization options and attacks unlocked as the player levels up.***
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